In The Candy Shop War, friends Nate, Summer, Trevor, and Pigeon met the evil magician Belinda White, whose magical confections enabled the kids to do incredible feats of strength and magic.
In this sequel, Nate and his friends meet Mrs. White’s brother, Mr. White, who owns Arcadeland, a local amusement center. At Arcadeland, kids can play games and earn thousands of tickets, which are redeemable for one of four kinds of stamps: jets, tanks, subs, and racecars.
Could it be true that these stamps allow kids to fly through the air? Or breathe underwater? Or run faster than a car? But Mr. White is hiding a secret: when all four clubs are filled, he will be able to retrieve perhaps the most powerful talisman ever.
For Nate and his friends, it will take more than candy to fight and win this war!
Title: Arcade Catastrophe (The Candy Shop War #2)
Author: Brandon Mull
Publisher: Shadow Mountain
Release Date: October 23, 2012
ISBN: 978-1609071790
Size: 416 pages, hardcover
Genre: Middle Grade Fantasy
Series: The Candy Shop War (book 1)
This was a fun audiobook to listen to — the narrator did a great job and the story had some fun surprises (I especially liked the last third). I think what bothered me most was the kinds of the things the kids were asked to do for the candy shop owner in the beginning (in return for magical candy) and how little parental involvement there was (for 10-year-old kids).